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- MANCHESTER UNITED - THE OFFICIAL COMPUTER GAME
-
- Typed by ZARCH. Edited by PARASITE.
-
-
- At the start of the manual there is a long story about MANCHESTER UNITED
- which is irrelevant to the game so its not here!
-
- On loading the game you will be presented with screen of animated icons, by
- positioning the cursor over any of these and pressing the left mouse button
- twice you select the section the icon represents
-
- TEAM SQUAD (PICCY OF FULL SQUAD)
- This gives you details of the current available first team squad for UNTIED,
- players that are unavailable through injury or suspension are not shown in
- this section.
- By moving the cursor over the players name and pressing the left mouse button
- once the players details are displyed, this will include the players ratings
- these ratings are derived from the computers record of the player attributes
- in 16 catergories and which are then converted to a rating for the player
- relevant to his actual position in the team, these ratings will change through-
- out the season due to injury, form and results as well as by the sucessfull
- use of training.
- You start the season with a fully fit squad and no suspended players.
-
- PLAYERS INJURED (Piccy of Injured Player being carried off!!)
- This section contains the players who are unavailable for selection due to
- injury it also contain details of the number of weeks the player will be out
- for. However he may need a deal of training to regain match fitness,
- particularly after a serious injury.
-
- PLAYERS SUSPENED (Piccy of Whistle, Pencil and Notepad!!)
- This gives a list of players suspended, if any, together with how many more
- weeks they have to serve in their ban.
-
- TRANSFERS (Piccy of TV Screen With Player on Screen!!)
- This section allows you to buy and sell players to strengthen your sqaud.
-
- BUYING A PLAYER : To try to buy a player you position the cursor over the icon
- of figures and press the left mouse button twice you will then select either
- to view the transfer list of players available or scout for a player. The
- transfer list is the list of players currently being circulated by their
- clubs that are available for transfer this information is being circulated
- to all clubs not just UNITED. The player has a club valuation which is based
- on his actual player ratings. If you wish to try and buy a player at the
- asking price simply select the buy option in the usual way. If you wish
- to bid for a player then you can adjust the bid price by changing the players
- valuation up or dwon in tens of thousands use the mouse cursor. Once you have
- made a bid then the decision of the club is given. If you are sucessful in
- buying a player then that player is immediatley included in the first team
- squad. If you elect to scout for a player the computer will then display
- a list of potential players for purchase. The price of the player will be
- higher this way as a selling club will not be so willing to sell.
-
- SELLING A PLAYER : To sell a player you must click on the PLAYER LEAVING ICON.
- You can then indicate which player you wish to put on the transfer list. Once
- a player is on the transfer list other clubs may bid for him.
-
- If another club is interested in one of your players on the transfer list or
- not, then an icon of A CLUB CHAIRMAN WITH A BRIEFCASE FULL OF MONEY is then
- displayed if you click on this icon then he will make you an offer on a player
- you may then elect to accept, refuse or if you wish insult the chairman for
- his derisory (in your view) offer. Selling players will generate funds for
- you to strengthen the team in other areas or simply look for a replacement.
-
- TRAINING (Piccy of 2 players Pumping Iron!!)
- Training takes place on the days between matches and follows a set schedule.
- As manager you are free to alter the training schedule of any or all of the
- players according to their needs.
-
- Each player is assigned training to certain aspects of the game, and may train
- on any four in each week. The manager may change either the content or the
- emphasis of the training for each and every player. Throughout the season
- the players needs in training will alter as their fitness and form varies
- with results.
-
- Each session has a positive effect on the players attributes that it is
- designed to affect so that over the season the benefits will show themselves
- in the player ratings. In certain circumstances, however, training can have
- a negative effect, both on fitness and morale.
-
- Heavy training also increases the risk of incurring injuries during training.
-
- Training requires balance and thought. Too little and the players will lose
- fitness and form. Too much and the players will be tired and injury prone.
-
- DISK OPTIONS (Piccy of Disk & Machine!!)
- This section allows you to save off partially completed seasons onto
- formatted disks, and also includes a disk formatting options. This is
- accomplished by following the on-screen prompts after selecting the
- relevant SAVE/LOAD/FORMAT option.
-
- The central icon represented by the question mark allows you to adjust the
- game parameters.
-
- SET GAME TIME - Allows the player to set the arcade game duration to any time
- between 10 and 90 minutes in 10 minute steps
-
- CHANGE LANGUAGE - Allows the player to choose the language the game is
- presented in, with the default being English.
-
- CHANGE NAME OF MANAGER - The default setting is, of course Alex Ferguson,
- but this allows the player to change the manager to any name he likes.
-
- DEFINE KEYS FOR JOYSTICK - Allows the player to select his own keys to
- control the arcade section of the game.
-
- CHANGE NAMES OF PLAYERS - Allows the player to change the names of the players
- in the UNITED squad, although not their rating, to allow him to play alongside
- Bryan Robson.
-
- SET DIFFICULTY - This unique feature allows the player to set how well the
- computer will play, either as UNITED, their opponents or as both. This will
- enable him to play the computer opponent at varying levels until he can win
- 100%, at which point he can reduce his own effiency!
-
- CHANGE GAME TYPE - Allows the player to choose between a full management
- simulation, or a pure arcade game.
-
- SET KEYMAP - selects the appropriate keymap for the computer based on
- the flag selected.
-
- PROGRESS CHART (Piccy of Man Holding Chart!!)
- The player can keep his eye on the results and tables as well as his own
- popularity through the Daily Sport newspaper. Good or Bad - the news
- is here first!
-
- THE MATCHBALL (Piccy of Football!! - Obvious or what!!)
- This takes the player to the matchday section of the game. The player
- can also review the league tables and fixture list at this point. This
- may affect the team selection, and show how well future opponents are doing.
-
- The player may change the name of any team in the division to a team of his
- choice. That team will then automatically included in the fixture list.
-
- Should MANCHESTER UNITED progress to the latter stages of the cup competitions
- then the cup draw will be displyed `LIVE' on the screen for the player
- to watch.
-
- MATCHDAY SECTION (Piccy of Player Standing With Ball At His Feet!!)
- Once the player has decided to go to the next match then the managers job
- really begins. First he must decide his formation and the players he
- wishes to play.
-
- FORMATION
- To choose formation single click on the number representing your choice
- of the following formations:
-
- 4-4-2
- 4-3-3
- 4-2-4
- 1-3-3-3
- 2-3-5
-
- After you have made your choice of formation a list of players availbale for
- selection will appear on your clip-board, and you will then be asked to select
- your team by clicking on the name of the player.
-
- Once the match is over then the computer will update both the fixtures list
- and the league table with the other results from the days fixtures. In
- addition the Daily Sport will give the press verdict on the result or the
- seasons progress in typical tabloid fashion.
-
- On completion of the match, the manager is returned to the management section
- of the game, where he can check on the progress of the team in the league, or
- the health of his squad. Any players injured during the match will be added
- to the injury list, as will any players who have gained suspension through
- yellow or red cards. He can then begin again the process of strengthening
- his squad, and adjusting the players training schedule.
-
- During the season the manager may wish to save his progress to date, so as to
- return his position later. He can do this by clicking on the disk icon. This
- will allow the player to enter the section of the game that allows him to
- format a disk to save his position, and once he has done so to save out or
- load in a previously saved postion. To perform any of these operations the
- manager simply has to select the appropriate disk icon and follow on-screen
- prompts.
-
- ARCADE SECTION
- On entering the arcade section the player will be in view mode. To enter play
- mode press joystick after kick-off.
-
- In view mode the computer will play the game so that the player can watch and
- suffer just like a real manager. The players will carry out their instructions
- to the best of their ability.
-
- In play mode the manager controls the team either through the joystick
- or keyboard.
-
- The player nearest the ball at any time is highlighted by four arrow-heads
- on the pitch pointing at the player. This changes as the ball moves around
- the pitch. By moving the joystick the highlighted player moves in the
- chosen direction.
-
- Once in possession the player can run with the ball using the method above or
- kick it, either to pass or shoot. The ball is kicked in the direction the
- player is facing by pressing the fire button, and the durationof the press
- dictates the power of the kick. A rapid, quick press of the button will kick
- the ball along the ground with resonable strength. Two quick presses will
- chip the ball with a resonable strength. Holding down the fire button will
- set the strength of the kick depending on how long the fire button is held.
- If the fire button is pressed again the ball will be chipped, otherwise
- passed along the ground.
-
- When not in possession the player can challenge for the ball by interposing
- a player as the opponent runs with the ball. A sliding tackle may be
- performed by pressing the fire button.
-
- If a goal is scored then the video screen at the ground will replay the goal
- for the crowd.
-
- CORNERS
- For corners in play mode a cursor will appear on the screen which you must
- position where you want the ball to land. There is a strict time limit
- which you are allowed to take corners before the computer will take them for
- you. This will stop any tme wasting.
-
- FREE KICKS
- Same as for corners!!
-
- PENALTIES
- If you have been awarded a penalty move the joystick in the direction you
- wish the ball to go as viewed behind the player who is taking the penalty.
- Press fire to take.
-
- If a penalty has been given against MANCHESTER UNITED hold the joystick in
- the direction you wish the goalkeeper to dive as viewed form behind the
- goalkeeper. After the ball is struck you cannot change direction.
-
- The season can be played with any combination of VIEW and PLAY matches, as
- the player requires.
-
- TWO PLAYER MODE
- Replace mouse with second joystick and press fire to enter the game at anytime
- after the kick-off.
-
- End.
-